Ever had an annoying double-edge artifact when using trim sheets with 45 degree normals? Learn how to fix this problem by forcing the vertex normals to be compatible with the normal map information.
Thanks to Tadd Kosola for the suggestion and for providing the mesh and normal map: https://www.artstation.com/tkosola
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Watch video Perfect NORMAL MAP Edge Bevels - How to fix double edges in angled geometry - Texturing Secrets #02 online, duration hours minute second in high quality that is uploaded to the channel Thiago Klafke 01 January 1970. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 6,649 times and liked it 306 visitors.