Learn how to expose different areas to achieve realistic lighting in #unity3d.
URP unfortunately doesn't include eye adaptation, so to fake a more extended HDR range, one can use Post Process volumes to expose different areas differently.
#madewithunity #urp #postprocessing #lighting #realisticlighting
🔮 ENVIRONMENT ART MASTERY 🎥
👉 Get Environment Art Mastery:
http://environmentartmastery.com/
👉 Download Free Environment Art Mastery Sample
https://thiagoklafke.gumroad.com/l/sp...
👇 STAY IN TOUCH 👇
🌎 https://www.thiagoklafke.com/
📷 / thiago.klafke
🐦 / thiagoklafke
🎨 https://www.artstation.com/thiagoklafke
Watch video How to use exposure volumes for realistic lighting | Unity Environment Art online, duration hours minute second in high quality that is uploaded to the channel Thiago Klafke 04 April 2024. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 1,865 times and liked it 92 visitors.