The Unity UI Anchors menu looks intimidating? I'll explain how to use it. We'll have a look at how anchors and pivot points determine where your game's UI elements sit on different screen resolutions, how those positions are calculated and how understanding them helps a lot in building a general UI layout as well as a modal window.
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📖 Chapters 🔖
00:00 Why is my UI broken?
00:15 Positioning elements on UI by dragging
02:17 Positioning an element in a corner with UI anchors
03:26 Having an element stretch the whole witdh of the screen using stretch anchors
04:30 The alt modifier
05:25 A UI Element's Pivot Point - why it's important
06:38 Reposition a UI element's pivot point
08:53 How to keep elements together
11:21 How to anchor elements in a window
15:10 Use a Layout Component and Content Size fitter to lock a window's size
#unitytutorial
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