Making a dev console in Godot

Published: 10 January 2024
on channel: The Shaggy Dev
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Here's a look at how I implemented a simple dev console in my game to speed up development. The core functionality is driven by Godot's Expression class, but I've also added a history and autocomplete system to let me work even more effectively.

Text version and code snippets: https://shaggydev.com/2024/01/09/dev-...

The Expression class: https://docs.godotengine.org/en/stabl...

More on Expressions: https://docs.godotengine.org/en/stabl...


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