Spot Light in Unreal Engine - Unreal Lighting Tutorial 03

Опубликовано: 08 Июнь 2023
на канале: ChidresTechTutorials
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Notes for You:: Spot Light in Unreal Engine - Unreal Lighting Tutorial 03
emits light in the specified direction from a single point in space in a cone shape.
Works like the real world flash light (i.e. torch light).

Commonly used Properties:

Intensity:
indicates the brightness of the emitted light.

Attenuation Radius:
indicates how far the light is emitted i.e. length of the cones.

Inner Cone Angle:
indicates the angle of inner cone.
Within the inner cone, the light gets full brightness.

Outer Cone Angle:
indicates the angle of outer cone.
Between the inner cone and outer cone the light gets feathered.

Affects World:
enables or disables the light.
Affects world property cannot be modified at run time.

Visible:
enables or disables the light.
Visible property can be modified at run time.

Light Color:
indicates the color of emitted light.

Use Temperature Checkbox:
enables or disables light color based on the temperature property.

Temperature:
allows to set light color (between warm and cool).

Cast Shadows:
indicates whether the light casts shadows or casts no shadows.

Indirect Light Intensity:
indicates the brightness of indirect light or bounce light


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