World of Warships - First Look: Tier VIII Pan-Asian Cruiser Harbin

Опубликовано: 03 Декабрь 2021
на канале: SeaRaptor
1,714
77

Here's our First Look at Tier VIII Pan-Asian cruiser Harbin. Harbin is clearly a Soviet design I'm unfamiliar with, and appears in the line as either a gift or a sale to the People's Liberation Army Navy (yes, you may snicker at the name). She has more than a few things to like, not the least of which is her main battery. Built around the same guns found on Tier VIII Russian destroyer Kiev, Harbin should do really solid work against lightly-armored targets. The question is: can she live long enough to do so with her comically low health pool? I dunno, but there's more here to unpack, so let's dive in.

FROM WARGAMING:
Hit points – 26500. Plating - 16 mm.

|Main battery - 5x2 130 mm. Firing range - 13.5 km.
Maximum HE shell damage – 1900. HE shell armor penetration - 22 mm. Chance to cause fire – 7%. HE initial velocity - 870 m/s. Maximum AP shell damage - 2500. AP initial velocity - 870 m/s. Reload time - 5.2 s. 180 degree turn time - 18.6 s. Maximum dispersion - 123 м. Sigma – 2.05.

Torpedo tubes - 4x3 533 mm. Maximum damage - 17900. Range - 11 km. Speed - 62 kt. Reload time - 145 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 0.8 km.

AA defense: 5x2 130.0 mm., 4x4 37.0 mm., 8x2 20.0 mm., 10x2 37.0 mm.
AA defense short-range: continuous damage per second - 105, hit probability - 85 %, action zone - 2.0 km;
AA defense mid-range: continuous damage per second - 252, hit probability - 90 %, action zone - 3.5 km;
AA defense long-range: continuous damage per second - 84, hit probability - 90 %, action zone - 6.0 km;
Number of explosions in a salvo - 4, damage within an explosion - 1540, action zone 3.5 - 6.0 km.

Maximum speed - 33.4 kt. Turning circle radius - 660 m. Rudder shift time – 6.9 s. Surface detectability – 12.0 km. Air detectability – 7.4 km. Detectability after firing main guns in smoke – 5.4 km.

Available consumables:
1 slot - Damage Control Party
2 slot - Defensive AA Fire
3 slot - Torpedo Reload Booster (Duration time 1 s; Torpedo reload time 8 s; Reload time 240 s; Charges 3)
4 slot - Smoke Generator (Duration time 30 s; Duration time 70 s; Radius 450.0 m; Reload time 100 s; Charges 3)

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.

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