Unity UI canvas modes and canvas scaler explained

Опубликовано: 04 Июнь 2024
на канале: Christina Creates Games
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Learn all you need about the differend canvas modes and the canvas scaler in this Unity UI deep dive tutorial. We are going to cover:
- Basics of how to structure UI into multiple Canvases and why
- How to check if your cursor is over UI
- Sorting Canvases
- Each of the three different Canvas Modes (Overlay mode, Camera mode, World Space mode)
- Taking screenshots without the UI showing and why you probably want Camera Mode for that
- Placing UI into the world with World Space canvas and understanding how its scaling works
- Billboarding UI in World Space
- The three Canvas Scaling modes: Constant Pixel Size, Scale with Screensize and Constant Physical size


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📖 Chapters 🔖
00:00 Overview
00:34 The Canvas Component in Unity
01:34 Working with multiple Canvas objects - UI performance
04:01 How to check if cursor is over UI element
05:07 Sorting UI Canvas in Unity
05:49 Canvas Mode: ScreenSpace Overlay
07:41 Canvas Mode: ScreenSpace Camera
09:20 How to take screenshots without UI example
10:35 Canvas Mode: World Space UI
11:38 World Space Scaling explained
12:36 UI Billboarding in World Space example
13:31 World Space signs with TextMesh Pro
14:14 Canvas Scaling
14:47 Which resolution should you use for your UI
15:31 Canvas Scaling: Constant Pixel Size explained
17:20 How to create a scaling UI for multiple screen resolutions: Scale with Screensize
19:01 Canvas Scaling mode: Constant Physical Size
20:36 Recap

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