INDUSTRIA is a charming, short and immersive indie narrative that takes inspiration from Half Life. If I remember correctly; INSUSTRIA was made by two lead devs in their spare time over the course of 5 years. They hired a couple animators and also a composer for the music. The team consisted of 5-8 people with the majority of the work done by the two main guys, Steve Chapman and David Jungnickel.
@Bleakmill Games
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00:00 -- INTRO
1:56 -- Story and World Building
3:22 -- Story and World Building - A couple nit-picks/suggestions
5:20 -- The gameplay
7:38 -- The devs
9:22 -- The music
11:09 -- Final thoughts and rating
12:04 -- OUTRO
INDUSTRIA soundtrack:
• INDUSTRIA (Original Soundtrack) - The...
Homers done by:
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INDUSTRIA Team
Design:
Steve Chapman & David Jungnickel
Development:
Steve Chapman
Writing:
Steve Chapman & David Jungnickel
Level Design:
Steve Chapman & David Jungnickel
Sound design:
Clemens Ruh
Music:
No Bloom Now
Producing:
Tim Ahlert
Character Animation:
Gabriel Kirchner
Cutscene Animation:
Gabriel Kirchner
Ben Davis
Character Modelling:
Sebastian Ignacia Roman
David Jungnickel
UI & UX design:
Steve Chapman & David Jungnickel
Prop Modelling:
David Jungnickel
Laure-Athenaelle Demeocq
Concept art:
Lucas Terra
Watch video TWO PEOPLE Made This Game (Now on CONSOLE too) - INDUSTRIA Review online, duration hours minute second in high quality that is uploaded to the channel glob 18 July 2022. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 6,244 times and liked it 222 visitors.