In this lesson you will learn how to create a semi-automatic mode scrapes and chips on the textures of objects based on the uv and using Blender and Gimp. You will learn how to export UV to an image (texture) and use it as a base to generate the effect of peeling paint on the edges of the object abrasions and other things.
Watch video Game development (Lesson 32 - Scuffs on objects with Blender and Gimp) online, duration hours minute second in high quality that is uploaded to the channel Владимир СВЕТ Игродельский 30 December 2016. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 4,767 times and liked it 130 visitors.