Learn how to create a shader to create a moving wave-like effect for scene transitions in Godot! Works for both GLES 2 and GLES 3.
Checkout out the source code or download the project: https://github.com/SquidGodDev/Liquid...
Timestamps:
0:00 - Intro
0:13 - Creating a simple cutoff sliding transition
2:55 - Adjusting viewport to fix shader preview
3:53 - Defining wave size section
5:07 - Creating wave cutoff
6:50 - Adjusting wave frequency and speed
8:05 - Fixing wave offset
8:58 - Adding wave foam border
11:26 - Creating wave color gradient
12:10 - Animating wave transition
13:33 - Using transition in a scene
14:10 - Fixing issues with transition overlapping buttons
Watch video Wave/Liquid Shader for Scene Transitions | Godot Shader Tutorial online, duration hours minute second in high quality that is uploaded to the channel SquidGod 17 November 2021. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 2,407 times and liked it 59 visitors.