In this Unity game development tutorial we're going to look at how we can create realistic looking terrain from real world height data, using greyscale images known as heightmaps.
We'll start by explaining how heightmaps work before using a free resource to generate a heightmap from real world terrain data.
We'll then install the Terrain Tools package and use it to generate the terrain.
Finally, we'll use the Terrain Tools to split the large terrain into many connected tiles to improve performance.
The website to create heightmaps from real world data can be found here:
► https://cs.heightmap.skydark.pl
The project files are available to our patrons here:
► / 55382429
Help support our work:
► Patreon: / ketragames
► Ko-fi: https://ko-fi.com/ketragames
Follow us:
► Ketra Games: http://www.ketra-games.com
► Patreon: / ketragames
► Twitter: / ketragames
► Facebook: / ketragames
Introduction - 0:00
Generating a heightmap - 0:16
Installing the Terrain Tools package - 1:19
Creating Terrain from a heightmap - 1:59
Splitting the terrain - 2:51
Summary - 3:53
#KetraGames #LearnUnity #UnityTutorials #UnityTips
Watch video Create Terrain from a Heightmap (Unity Tutorial) online, duration hours minute second in high quality that is uploaded to the channel Ketra Games 27 August 2021. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 49,212 times and liked it 949 visitors.