Learn how to use Cinemachine Virtual Cameras in Unity to capture a cinematic feel for your games!
This tutorial provides a detailed break down of the Virtual Camera component and all of its properties, as well as a general overview of Cinemachine!
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► TIMESTAMPS:
Intro: 0:00
Installing Cinemachine and Setup: 0:46
How Cinemachine Works: 1:24
What do Virtual Cameras do: 1:40
Virtual Camera Lens Properties: 2:33
The Properties that make Virtual Cameras Special: 3:30
The Follow Property: 4:18
The Body Property Explained: 4:44
Body Properties: 5:46
Aim Properties: 7:40
Status Property: 8:58
Standby Update Property: 9:31
Game Window Guides Property: 10:15
Save during Gameplay Property: 10:34
Priority Property: 11:01
Blend Hint Property: 11:25
Inherit Position Property: 12:13
On Camera Live Event Property: 12:38
Noise Property: 13:07
In the future: 13:47
Outro: 14:00
Watch video How to use Cameras in Unity: Cinemachine Virtual Cameras Explained online, duration hours minute second in high quality that is uploaded to the channel iHeartGameDev 01 January 1970. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 82,578 times and liked it 2.4 thousand visitors.