Learn how to rig a character and start programming a state machine for procedural animation in Unity! This tutorial takes a deep dive into two of the constraints of the animation rigging packages and teaches you how to apply them to your own game characters for procedural animation. We'll also start the programming a state machine for procedural environment interactions using our reusable state manager implementation!
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►TIMESTAMPS:
Intro: 0:00
Building a character rig: 0:20
First constraint: 0:49
Second constraint: 4:19
Environment Interaction State Machine: 6:25
Safeguarding with Assertions: 10:08
Question to the community: 11:54
#unity3d #proceduralanimation #gamedev
Watch video How to build a Character Rig and State Machine for Procedural Animation | Unity Tutorial online, duration hours minute second in high quality that is uploaded to the channel iHeartGameDev 01 January 1970. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 27,899 times and liked it 1.3 thousand visitors.