In this video, you will learn about the technique called "depth mask" in Unreal Engine. A depth mask is a method used in computer graphics to control the visibility and rendering of objects based on their depth or distance from the camera. By using a depth mask, you can selectively show or hide certain parts of a scene or objects, creating various visual effects and optimizing rendering performance. The video will provide a detailed explanation of how to utilize the depth mask technique in Unreal Engine, enabling you to effectively manage object visibility and enhance your visual presentations.
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Ghasem Ariyani
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