Creating/Optimizing a Forest | Tutorial | Unreal Engine 4

Published: 05 February 2017
on channel: Realtime 3D NowYoshi
27,753
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Time stamps and links below: -

Something similar to my landscape material can be found in the Vehicle demo for anyone interested.

Time stamps: -
Example showcase - 00:00 - 00:19
Introduction - 00:20 - 01:00
Landscape - 01:00 - 03:25
Collision complexity for meshes - 03:26 - 04:30
Foliage tool - 04:31 - 05:30
LOD optimization inside Unreal engine 4 in mesh details 05:31 - 12:55
Remove foliage tool (lasso select) - 12:56 - 13:25
Foliage tool mesh painting properties - 13:26 - 16:25
Foliage instances Collision - 16:26 - 17:25
Landscape painting - 17:26 - 18:50
Adding more trees - 18:51 - 21:33
Post Process Volume (Global) - 21:34 - 25:01
Adding more meshes and birds - 25:02 - 27:26
Migrating assets between projects (getting the kite demo grass) - 27:27 - 29:48
Dynamic lighting - 29:49 - 30:41
Height Fog and ending speech - 30:42 - 33:20
Speed Level design - 33:21 - End

Tree it for Trees - http://www.evolved-software.com/treei...
Unreal content from - Kite demo, infinity blade grass lands, VehicleGame

Some content from the free community list on the Unreal forums.

Music by NCM Free Music -    / @enderguney   ________________________________________________________
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