Welcome to our latest Godot tutorial! In this video, we'll dive into the depths of game development to create an exciting underwater shooter. You'll learn how to use Area2D and RigidBody2D in Godot to control a shark that fires swords and destroys various sea creatures. This step-by-step guide covers:
Setting up the underwater environment in Godot
Creating and animating the shark character
Implementing sword-firing mechanics using RigidBody2D
Detecting collisions and managing enemy destruction with Area2D
Whether you're a beginner or looking to expand your Godot skills, this tutorial has something for everyone. Dive in and start creating your own underwater adventure!
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Assets used in video
https://craftpix.net/freebies/octopus...
https://craftpix.net/freebies/free-me...
🎮 Learning Godot and sharing my journey! 🌟
I'm currently enrolled in the awesome "1-Bit Godot Course" by Heart GameDev (https://courses.heartgamedev.com/p/1-...) and creating videos based on what I've learned. Join me as I explore game mechanics, coding tips, and more. Don't forget to like, subscribe, and hit the bell icon to stay updated with my latest adventures in game development!
Watch video Godot 2D Basics: Underwater Shooter online, duration hours minute second in high quality that is uploaded to the channel Maksym Postument 08 June 2024. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 136 times and liked it 6 visitors.