World Machine & Splat Maps to UE4 Workflow

Published: 21 May 2020
on channel: Ryan Manning
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If you use an external DCC app to create your content and splat maps and want to use them in UE4 for your terrain, then this video's for you. We'll step through the process of exporting data from World Machine, how to create terrain in UE4, and how to associate your masks to your terrain layers directly in editor.

00:00 - Intro
00:27 - World Machine Setup
08:24 - Creating Terrain in UE4
16:25 - Resizing Masks in Photoshop

Documentation: https://docs.unrealengine.com/en-US/E...

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