UE4 Height Blended Materials - Part 1

Опубликовано: 01 Март 2019
на канале: Ryan Manning
18,256
294

This video series is broken into three parts and covers creating a Height Blended Material with four distinct material variations and using vertex painting to blend them.

In Part 1, we cover the basics of Height Blended Materials, authoring meshes, and the materials and textures you’ll need for this setup.

00:00 - Intro
01:08 - Asset Prerequisites

Substance Source File Used: https://source.allegorithmic.com/asse...
ORM Combiner Tool:    • RGBA Combiner (Free) Substance Painte...  
Creating Layered Textures:    • Quick Tip - Layered Textures  

Suggestions?
Have a suggestion or request for future videos or need assistance with a particular topic? Drop a comment and I’ll do what I can to make it happen.

About this channel:
If you’re like me, you hate endless plugs for “Like & Subscribe” for every video on the internet! However, your likes, dislikes and subscribes help me continue making videos like the ones on this channel. While it’s not required, your support and feedback goes a long way.

About my studio:
https://www.badrhinogames.com
Bad Rhino Games is an independent game studio based in the heart of Kansas City, KS developing experiences for AR/VR, PC, PS4, and Xbox One. Bad Rhino Games is a team of talented artists, engineers, and game designers. Not only do we create our own internal IPs, but we also partner with prominent studios and companies from around the world to deliver top quality products and solutions.


Смотрите видео UE4 Height Blended Materials - Part 1 онлайн, длительностью часов минут секунд в хорошем качестве, которое загружено на канал Ryan Manning 01 Март 2019. Делитесь ссылкой на видео в социальных сетях, чтобы ваши подписчики и друзья так же посмотрели это видео. Данный видеоклип посмотрели 18,256 раз и оно понравилось 294 посетителям.