Manipulate videos using Rust and FFMPEG libraries (LibAV) using ffmpeg-next binding crate on Windows.
ffmpeg Builds:
https://www.gyan.dev/ffmpeg/builds/
ffmpeg-next Examples:
https://github.com/zmwangx/rust-ffmpe...
ffmpeg-next build instructions:
https://github.com/zmwangx/rust-ffmpe...
visual studio installer download:
https://visualstudio.microsoft.com/do...
Rust is a general-purpose programming language emphasizing performance, type safety, and concurrency. It enforces memory safety, meaning that all references point to valid memory. It does so without a traditional garbage collector; instead, memory safety errors and data races are prevented by the "borrow checker", which tracks the object lifetime of references at compile time.
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects, and standards compliance (SMPTE, ITU).
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
00:00 Intro
01:00 Install FFMPEG build
3:30 Install MSVC LLVM clang
5:40 Copy FFMPEG binaries
6:33 ffmpeg-next examples
7:30 Extract video frames (convert video into images)
10:10 Dump frames example code walkthrough explanation
14:10 Outro
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