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Okay, so you’ve packaged your Unreal Engine game to play outside of the Editor, and you’ve enabled “include debug files” in the packaging settings, but when you run it, it crashes, and you can’t debug the issue because it gives you this warning that “You do not have any debugging symbols required to display the callstack for this crash.”
So how can we fix this issue and enable debugging for packaged games? To do this, first, open the Epic Games Launcher. Then go to the Library tab, and go to the version you are packaging for. Then click on the arrow next to the word Launch. Then click Options. Then, check the option that says “Editor symbols for debugging” and click Apply.
After restarting the Editor, and packaging your game again, this should fix the issue. If you still have problems, try migrating the entire project to a new one, and then packaging that one.
Watch video Unreal Engine 5 Debugging Symbols Required Display Callstack Crash Error online, duration hours minute second in high quality that is uploaded to the channel Unreal Engine 5 Tutorials 16 May 2022. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 13,287 times and liked it 67 visitors.