In todays episode we make a detour into #Unity, #CSharp and .Lua scripting. I had the opportunity to join the Mobadictum 2023 and wanted to share with you what we are doing here.
The project comes from the Flutter project with Flame and there we shared how you can inject safely LUA code into your already build game. This enables you to Mod your game without a new deployment. This enables your community to create fantastic new things. Famouse games who use these LUA scripting are Roblox, Minecraft and World of Warcraft.
This video is sponsored and supported by @codemagicio, so if you are interested in a fast and powerful CI / CD checkout the link below.
https://bit.ly/codemagic-flutter-expl...
Relevant Links:
Repository: https://github.com/Flutter-Explained/...
Moonsharp: https://www.moonsharp.org/
Lua Scripting: https://www.lua.org/
Timestamps:
00:00 Welcome!
00:58 What is Lua and Moonsharp
02:31 Showcase of the game
03:00 Showcase on the steamdeck
03:50 Explaining the code below
10:13 Sponsorship
10:58 Creation of Public / Private Key
11:54 Explaining the Build Pipeline script
13:15 Setup Environment Variables in Codemagic
15:53 Upload a new state onto Firebase
18:03 Demo the result on Steamdeck
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Additional Tags: Flutter, upgrade, video, tutorial
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