Towards VR-Based Early Design Interaction for eVTOL Cyber-Physical Models - NAFEMS 2021

Published: 01 January 1970
on channel: Luigi Vanfretti
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Presenter: Meaghan Podlaski

Citation: M. Podlaski, L. Vanfretti, J. Monteneiri, A. Khare, J. Lewin and E. Segall, “Towards VR-based Early Design Interaction for Electric Vertical Take-off & Landing (eVTOL) Cyber-Physical Models,” NAFEMS World Congress 2021, Salzburg, Austria, October 25-29, 2021.

Paper: https://bit.ly/318fGdL

Abstract:
In the development of complex engineered systems, such as eVTOL, it is difficult to integrate human interaction in early design stages of the engineering design process, for both designer and end-user. This opens the research questions: (1) can the design improve if designers interact with the virtual prototype during early design phases? and (2) can the end-user interaction at early phases fulfill unperceived end-user needs and requirements? To address such questions, a “virtual reality” environment is needed allowing for designers/end-users to interact with the “virtual prototypes”. This paper discusses foundational work towards the vision of such environments. The paper aims to address how virtual reality (VR)-based technologies can enable interaction with eVTOL models early in the design process, providing more flexibility to study models with additional human feedback. The proposed methodology leverages open access and open source standards for modelling cyber-physical systems and for model portability. To illustrate the methodology, an eVTOL model is expanded to incorporate user-interaction functionalities and VR within a Modelica tool. Then, proof-of-concept on portability and interoperability is shown by exporting the drone model using the FMI standard into two different game development environments. The results aim to highlight the importance of the use of open access and open source modeling, simulation and model exchange standards, for model portability into new VR-ready interaction environments that weren’t initially conceived for simulation purposes.


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