This video I cover how to assign your player skills using the default Third Person Character from Unity's standard assets package. In just a few steps, you can have unlimited skills assignable and upgradeable to create a dynamic game in 3 scripts.
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Breaking the mold of the standard skill tree systems, I show a way to create dynamic, discoverable skills that can be easily applied to your current Player or NPC prefabs. This first video shows the structure of the Skill class, a selectable Skill Type such as Combat, Social, Passive, etc, and how to discover your skills.
Watch video Creating a Dynamic Skill System Part 2 in Unity3d for RPGs, Shooters, etc. Assigning Skills online, duration hours minute second in high quality that is uploaded to the channel Chad @ IndieScape 27 January 2019. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 1,316 times and liked it 14 visitors.