A Quick simple example of dynamic Ambient Lighting, using a Uniform Variable in the Fragment Shader. Thanks for watching!
Watch video OpenGL Fragment Shader Lighting Uniform Float Variable Ambient Lighting Visual Studio 2017 online, duration hours minute second in high quality that is uploaded to the channel LearningOpenGL 11 December 2017. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 171 times and liked it 1 visitors.