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Material instancing is a way to create a parent Material that you can use as a base to make a wide variety of different-looking children (Material instances). In this video, we'll go over how to achieve that by designating certain attributes as parameters inside the Material Graph.
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00:00 Let's Get Started
00:56 How to Import a Mesh
07:22 Parent Material
10:18 Instanced Material
13:01 Parameterizing
16:46 Instancing Glass
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