Creating a Dynamic Skill System in Unity3d for RPGs, Shooters, etc. Applicable for NPCs too!

Published: 23 January 2019
on channel: Chad @ IndieScape
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Breaking the mold of the standard skill tree systems, I show a way to create dynamic, discoverable skills that can be easily applied to your current Player or NPC prefabs. This first video shows the structure of the Skill class, a selectable Skill Type such as Combat, Social, Passive, etc, and how to discover your skills.


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