This tutorial is showing how to create a material function with a rendering trick first shown to me by Jack French ( • Unreal Engine Tutorial - Fix Weapon C... ) to stop your weapons from clipping through walls and other geometry!
Code for the Custom nodes:
Near Clip Plane:
View.NearPlane
Plus:
return step(X, 0.0);
Watch video Unreal Engine 4 and 5 - FPS Weapon Render Fix - Stop Your Weapons From Clipping Through Walls! online, duration hours minute second in high quality that is uploaded to the channel TorQueMoD 20 June 2023. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 8,287 times and liked it 189 visitors.