3D Card - Geometry Nodes & Ray Portal Shader - Blender Tutorial (Template)

Published: 01 January 1970
on channel: BROKEN STUDIO
5,838
353

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Fully Procedural 3D Card built entirely in Blender with Geometry Nodes & the Ray Portal Shader.

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0:00 Final Result
0:30 Breakdown
3:17 Base
6:33 Corners Rounding
10:22 Node Groups
12:09 Organizing Nodes
12:40 Group Inputs
15:45 Base Outline
20:00 Materials
20:35 Base Cutout Boolean
23:24 Toggle Visibility
25:34 Description & Character Bases & Outlines
27:45 Character, Type & Description Texts
35:26 Attack & Health Numbers
41:05 Fonts
43:11 Ray Portal Shader
48:49 Portal Room Setup
51:20 Studio Background & Lighting Setup
53:40 Compositing
54:35 Outro


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