Watch Fortnite Audio Technical Director, Seth Weedin’s deep dive into how content and gameplay audio are integrated into Fortnite. This talk also includes a discussion of how Unreal Audio features influenced a variety of systems and a demonstration/walkthrough of the Rave Cave—a recent audio system that utilized audio bus routing and spatial submixing.
For more Unreal Engine game audio talks, check out our GameSoundCon recap: https://unrealengine.com/blog/get-gam...
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