Criando materiais no Blender usando o node Principled BSDF da Pixar

Published: 10 April 2023
on channel: Daniel Werneck
98
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Vamos utilizar o node Principled BSDF desenvolvido pela Pixar para criar materiais complexos e fisicamente realistas de uma maneira bem rápida e simples.

Maiores informações: https://docs.blender.org/manual/en/la...


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