Develop for Apple Vision Pro with Unity’s PolySpatial | Play to Device, XR Simulator & visionOS

Published: 26 November 2023
on channel: Black Whale Studio - XR AI Tutorials
15,460
269

In this video I will show you how to create your first Apple vision-OS application with Unity’s long-awaited PolySpatial package! We are going to set-up a vision-OS sample project using PolySpatial, install Xcode and the vision-OS simulator and then connect our Unity Editor with the vision-OS simulator to easily test our app.

Resources:
🔗 Unity’s visionOS Beta Program: https://discussions.unity.com/t/welco...
🔗 Unity’s visionOS Beta Program (Dan's Video):    • Unity visionOS Beta Program  
🔗 Documentation PolySpatial visionOS 0.6.2: https://docs.unity3d.com/Packages/com...
🔗 Get the latest template from Unity here: https://drive.google.com/drive/folder...
🔗 Apple Download Center: https://developer.apple.com/download/
🔗 Supported Unity Features & Components: https://docs.unity3d.com/Packages/com...
🔗 Apple visionOS windows: https://developer.apple.com/design/hu...
🔗 Unity Play to Device: https://discussions.unity.com/t/play-... or here https://docs.unity3d.com/Packages/com...
🔗 Apple Keynotes: https://developer.apple.com/videos/ww...

Other Videos:
📹 How to become an Apple XR Developer with Unity for visionOS:    • Apple Vision Pro - How to become an A...  
📹 Get Started with Meta Quest Development in Unity:    • Get Started with Meta Quest Developme...  

Join the Discord!
👾   / discord  

Support the Channel:
🫂 Patreon:   / blackwhalestudio  
🐦 Twitter:   / thexrguy  

Need professional XR & Multiplayer development for your project?
👨‍💻 Get in touch with us: https://bento.me/blackwhale

Chapters:
0:00 Intro
1:46 Install Unity and visionOS modules
2:18 Install Xcode and visionOS simulator
3:30 Test visionOS simulator
3:56 Create visionOS Unity project
4:15 App 1/4 - Create a visionOS "Windowed" app
6:05 App 2/4 - Create a visionOS "Virtual Reality - Fully Immersive Space" app
7:58 Install PolySpatial packages using UPM
8:34 App 3/4 - Apple Volumes 1/2: Bounded Volumes (only with PolySpatial)
10:49 App 4/4 - Apple Volumes 2/2: Unbounded Volumes (only with PolySpatial)
12:41 Play to Device feature
14:12: Unity visionOS Template
15:15 XR Simulator to test ARKit features for unbounded volumes
16:06 Outro