Loot makes exploring and killing all of those enemies really worth it. Everyone wants a reward.
In just 2 simple classes and a few lines of code you can setup a powerful loot system that lets you dynamically set drop rates and loot tables on individual GameObjects using Scriptable Objects and Random Number Generation.
Build the foundation for any loot system you'd want to incorporate in your game in a few minutes.
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Watch video Flexible LOOT SYSTEM in Unity with Random Drop Rates online, duration hours minute second in high quality that is uploaded to the channel BMo 25 October 2022. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 43,960 times and liked it 1.3 thousand visitors.