Maya 2016 - Setting up a placeholder whitebox for the Unity 5 engine, Part 1.

Published: 16 October 2016
on channel: Gary Thomas
1,246
9

Quick video looking at setting up an asset ready for use within the Unity 5 game engine. In this video only the steps within Maya 2016 are covered, The set up of Unity and import of assets will be covered in part 2.

This video has been created with intent for use by Doncaster College, Level 3, Games Design students. Certain steps may appear to be different or missing (such as texturing, UVW unwrapping etc...).


Watch video Maya 2016 - Setting up a placeholder whitebox for the Unity 5 engine, Part 1. online, duration hours minute second in high quality that is uploaded to the channel Gary Thomas 16 October 2016. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 1,246 times and liked it 9 visitors.