Player HUDs, ship HUDs, maps, store terminals, UI is everywhere, and Star Citizen struggled with it for a LONG time. But with 3.23 we are seeing some of the UI from Squadron 42 brought over to the persistent universe. In this video I'll cover the history of these systems, from cinematic beginnings to functional ends, and why they've gotten so much better.
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Watch video How Star Citizen's UI Got (Much) Better | New Starmap, HUD, Minimap, & Tech (Deep Dive) online, duration hours minute second in high quality that is uploaded to the channel Space Tomato Too 04 April 2024. Share the link to the video on social media so that your subscribers and friends will also watch this video. This video clip has been viewed 3,923 times and liked it 123 visitors.