#nodevember

Published: 01 January 1970
on channel: Blender Studio
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#nodevember is an online initiative to bring people together and create all sorts of cool things with nodes.
I have been participating in this event since it was started in 2019, focussing mainly on shading nodes. This year I want to take the opportunity and use mainly the newly revamped geometry nodes system, that I have also been involved with developing at the Blender headquarters.
This will not be the most organised workflow in terms of teaching, so bear that in mind, but I hope we can just use this as a means to learn together, so ask plenty of questions. Suggestions are always welcome! :)

Disclaimer:
I am usually working with the latest Blender features and for that I need the latest Alpha version.
You can find it on https://builder.blender.org

Links:
Learn about the nodevember event:
https://nodevember.io/
My showreel from the 2019 event:
   • #nodevember - Simon Thommes - Procedu...  
Support and check out our Blender Open Movies and Training:
https://studio.blender.org/​

Specs:
Operating System: Linux Pop!_OS
Memory: 32 GiB RAM
GPU: GeForce GTX 980
Processor: Intel Core i7-6800K CPU


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